A downloadable game

A game development project I undertook for "Prometheus Game Jam", Lavrion, July 2017.

Credits:

Grigoris Arapis: Sound Design

Amalia Contiero: 2D Art

Dionysis Rigopoulos: Programming

Thanasis Papoutsidakis: Programming, Game Design

Konstantinos Tzinas: Level Design, 3D Art, Game Design

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WebGL Build.rar 39 MB

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Fire's Descent is a 3D top-down Pac-Man inspired game with an educational purpose. It is  based on a popular Greek Myth and was awarded "Best Theme Implemetation" for the "Prometheus Game Jam".Player assumes the role of Prometheus right after he has stolen the fire from the Greek Gods. He is inside mountain Olympus and tries to avoid the Gods in order to deliver the fire to humans.  Before exiting the mountain, player has to collect four scrolls scaterred inside it. The scrolls narrate the Myth of Prometheus. 

Player uses WASD or arrows to move Prometheus. When near one of the Gods, player can use left click mouse button to hide the fire and avoid them. However, if player hides the fire for too long, it will go out, and player will lose. Player will also lose if one of the Gods touches him.